Post by Vault-Tec on Aug 9, 2019 18:51:46 GMT
The following is the basic information one should provide for their character. Players can use the code below for character creation, or a custom template, we don't mind. As long as the following areas are filled in somewhere on the template, it will be acceptable. Please note that this games takes place fifty years after the events of fallout 4, and many of the cannon characters have died of old age. The handful that remain will be played by the staff in the event they are needed. In short, Player Characters cannot be cannon characters.
Species:(This shows what race your character will be. There are a wide range of options, and each species has it's own benefits.)
Age: (Your age, keep in mind that mutants, ghouls, and synths have extended lives due to various factors. Therefore they can be quite old.)
Gender: (Please write male or female before adding any additional information here if it matters to you.)
Appearance:(Give a brief description of what your character looks like. Do keep in mind that whatever items or armor you're carrying are for the purpose of mechanics, and you can flavor them however you want. Pictures are allowed, but please put them in a spoiler)
Personality: (Describe your character's personality and thought process here. You can do this in any way you would like, but try to be somewhat descriptive.)
History: (Describe the things your character has been through up to this point in his life.)
Character Bio
Name:(Character's Name)Species:(This shows what race your character will be. There are a wide range of options, and each species has it's own benefits.)
Age: (Your age, keep in mind that mutants, ghouls, and synths have extended lives due to various factors. Therefore they can be quite old.)
Gender: (Please write male or female before adding any additional information here if it matters to you.)
Appearance:(Give a brief description of what your character looks like. Do keep in mind that whatever items or armor you're carrying are for the purpose of mechanics, and you can flavor them however you want. Pictures are allowed, but please put them in a spoiler)
Personality: (Describe your character's personality and thought process here. You can do this in any way you would like, but try to be somewhat descriptive.)
History: (Describe the things your character has been through up to this point in his life.)
Stats
(The following seven are your special stats. These are Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. Each provides a mechanical buff for combat purposes. These seven stats start at 4 each, but can be lowered to allocate points to another stat. Aside from that, you have 5 additional points to divide among them as you see fit.)
Strength: (Strength represents a character's raw physical power. It effects Melee attack damage and accuracy of most weapons.)
Perception: (Perception represents a character's skills with the five senses. It effects Pistol and Semi-automatic rifle damage and accuracy of most weapons)
Endurance: (Endurance represents a character's toughness and natural fortitude. It effects a character's total health in combat. More can be learned in Wasteland survival guide: Combat system.)
Charisma: (This represents a character's force of personality and physical attractiveness. Certain perks require it, and it effects the amount of caps gained.)
Intelligence: (This represents a character's level of intelligence and IQ. Certain perks require it, and it effects XP gain in threads.)
Agility: (This represent's a character's level of mobility and reaction time. It effects things like armor class, action points, and Automatic weapon damage/accuracy.)
Luck: (This represents a character's sheer luck in the worst of times. Certain perks require it, especially powerful ones at that.
Traits: (As seen in the games, a new character can start with up to two traits from the Wasteland Survival Guide: Traits thread. Each gives a different boon and trade off.)
Starting Perks: (Unlike the games, a new character also starts with two traits that they meet the prerequisites for.)
Starting Equipment: (Characters have 500 caps to spend in the Merchant Shop to buy starting equipment. Any money not spent can be saved.)
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Strength: (Strength represents a character's raw physical power. It effects Melee attack damage and accuracy of most weapons.)
Perception: (Perception represents a character's skills with the five senses. It effects Pistol and Semi-automatic rifle damage and accuracy of most weapons)
Endurance: (Endurance represents a character's toughness and natural fortitude. It effects a character's total health in combat. More can be learned in Wasteland survival guide: Combat system.)
Charisma: (This represents a character's force of personality and physical attractiveness. Certain perks require it, and it effects the amount of caps gained.)
Intelligence: (This represents a character's level of intelligence and IQ. Certain perks require it, and it effects XP gain in threads.)
Agility: (This represent's a character's level of mobility and reaction time. It effects things like armor class, action points, and Automatic weapon damage/accuracy.)
Luck: (This represents a character's sheer luck in the worst of times. Certain perks require it, especially powerful ones at that.
Traits: (As seen in the games, a new character can start with up to two traits from the Wasteland Survival Guide: Traits thread. Each gives a different boon and trade off.)
Starting Perks: (Unlike the games, a new character also starts with two traits that they meet the prerequisites for.)
Starting Equipment: (Characters have 500 caps to spend in the Merchant Shop to buy starting equipment. Any money not spent can be saved.)
How did you find our site?
What is your name in discord?